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  • Join date: Nov 1st 2008
  • Profile Views:6882
  • Last online: Today, 03:38
  • Forum posts:2, avg. 0 posts per day. Find jasonfelix’s posts or threads

About

  • Hobbies:

    Art, photography, painting, traveling, and meeting like minded people.

  • Movies:

    The Thing

    Aliens

  • Music:


    ambient electronic

  • Artists:

    Beksinski

  • Tools:

    photoshop

  • Websites:

    www.Jason Felix.com, ConceptART.org

  • About:

    I've been a member of the games industry for the past 13 years and currently work for Visceral Games where I am visually leading a new unannounced project.   In the past I've worked onHellgate:London as a Senior Concept Artist at Flagship Studios located in San Francisco. Prior to joining Flagship Studios, I also helped to visually establish big franchises such as StarCraft and Prince of Persia series.


    I came from a family heritage where artistic talent was nonexistent. Perplexed by my curiosity to draw and paint scary things, my family shoed away my interest as a mere hobby. While paper and pencils were plentiful, my ambitions were silently hidden. What propelled me to draw more as a teen was playing AD&D with my friend and endless playing any video game that I could get my hands on. At the age of 17 I self published and distributed a comic book called 'Chaos'. It was mediocre, but learned a valuable lesson of how to create a product & sell it. After graduating from high school, I started freelancing for White Wolf Games creating black & white illustrations of Vampires and Werewolves at the early age of 19. When I turned 21, I relocated to San Francisco seeking a job in the video game industry. It took over 3 years of hunting before I landed my first job creating artwork for Price of Persia 3d. Having a natural intuition to adapt new technologies, I learned how to create 3d models, rigs, and animations. At present: In addition to creating conceptual art, I also know every step of how to create a final 3d game asset, which has proven invaluable to knowing the limitations of what to design for the gaming industry & film.

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jasonfelix

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CGHUB master artist

Profile comments

  • zeroth
  • zeroth

    May 15, 2011

    Thanks for the New Phyrexia pieces! But where's Death-Hood Cobra and Sickleslicer?

  • tooled
  • tooled

    Oct 12, 2010

    hot damn yuze a talented guy, those beetle/bug guy portraits blew my socks off man, great gallery!! Love StruckLove Struck



    chase.

  • Josh_Singh
  • Josh_Singh

    Dec 29, 2009

    Hi Jason, been a fan of yours for a great long while. I love your stuff

  • Serg
  • Serg

    Dec 17, 2009

    Jason your the man, thank you for the awesome interview!

    If any one wanted to read.. head over to deadlinestudios.com
    and read over some grate info!

    Thank again Jason!



    _______________________________________________________

    Serg Soul  |  Concept Artist  |  Blog  |   Artofserg.com

 
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